What’s new in
Game Maker 0.10
More Behaviors & Components updates
Collectables now with consumable option
Let players use consumable items to trigger logic anytime, like a speed boost.
Multi and Void options for multiplayer
Remove or spawn blocks in multiplayer experiences with enhanced precision.
Rules system
On Player Spawn/Despawn Trigger Rule
Use OnPlayerJoin and OnPlayerExit to trigger logic and set players as variables.
Copy and paste rulesets as you go
Paste rulesets into other experiences or text notepads to reuse or share.
Other enhancements and changes
Grid system improved
It’s smoother than ever to place assets on the grid, from floor to center or directly on intersection points.
Message Inspector
Save time building or troubleshooting with a better way to track all messages being sent and received.
Layer 2 support
Use any L2 asset you own to build experiences, now instantly accessible from your asset library.
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